‘maybe it was a personal thing, but it took me a long time to realize that it wasn’t necessarily just me’

A : I feel like in most of the studio experiences I've had there's a large disconnect between what you're going for, and the feedback you get. They just don't know what I'm doing, which I think is partly my fault because it's my job to represent it accurately. 

B : When you approach design, it is subjective and it is about how you personally understand the problem at hand. Obviously we're all going to struggle. Regardless of whether we can or cannot solve the problem, there’s going to be a struggle :  That is just the process of design, but I think that sometimes when I thought that I was doing architecture “wrong,” it was in large part due to a critic that didn't know how to guide me or that was specifically trying to make me approach the problem that the way they would  - and, like my brain doesn't work that way. 

B : Maybe it was like a personal thing, but it took me a long time to realize that it wasn't necessarily just me - it was also like my critic. We didn't click. We didn't match. We don't think about architecture the same way. We didn't have the same values. Already, “not knowing” how to do architecture and then in addition to that, having a critic, that doesn't understand me, and that I don't see eye to eye with is like… It's both of our faults.

B : I really like the fact that there's a class that is like kind of built around the assumption that you are right. You do know what you're doing and you know how to best how to guide your own work. This is a community built around that, around the assumption the work you make is “right” and the rest of us need to understand your goals, not “fix” the work.

B : I don't think that I've ever had a class like that, a class that sort of just flipped the typical narrative.

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